'Survival', 'slug' => 'survival', ]); $response = $this->postJson('/api/access-requests', [ 'game_username' => 'LeonPlayer', 'message' => 'Je veux rejoindre le serveur.', 'server_id' => $server->id, ]); $response ->assertCreated() ->assertJsonPath('game_username', 'LeonPlayer') ->assertJsonPath('message', 'Je veux rejoindre le serveur.') ->assertJsonPath('server_id', $server->id) ->assertJsonPath('status', AccessRequestStatus::PENDING->value); $this->assertDatabaseHas('access_requests', [ 'game_username' => 'LeonPlayer', 'message' => 'Je veux rejoindre le serveur.', 'server_id' => $server->id, 'status' => AccessRequestStatus::PENDING->value, ]); } public function test_api_always_creates_pending_access_requests(): void { $server = GameServers::create([ 'name' => 'Survival', 'slug' => 'survival', ]); $this->postJson('/api/access-requests', [ 'game_username' => 'LeonPlayer', 'server_id' => $server->id, 'status' => AccessRequestStatus::ACCEPTED->value, ])->assertCreated(); $this->assertDatabaseHas('access_requests', [ 'game_username' => 'LeonPlayer', 'server_id' => $server->id, 'status' => AccessRequestStatus::PENDING->value, ]); } public function test_access_request_can_be_created_with_a_server_slug(): void { $server = GameServers::create([ 'name' => 'Survival', 'slug' => 'survival', ]); $this->postJson('/api/access-requests', [ 'game_username' => 'LeonPlayer', 'server_slug' => 'survival', ])->assertCreated(); $this->assertDatabaseHas('access_requests', [ 'game_username' => 'LeonPlayer', 'server_id' => $server->id, 'status' => AccessRequestStatus::PENDING->value, ]); } }