Files
musicland/src/screens/Playback/RecordPlayback.js
T
2025-09-03 10:02:09 +02:00

456 lines
14 KiB
JavaScript

import { useFocusEffect } from "@react-navigation/native";
import { useAudioPlayer } from "expo-audio";
import { CameraView, useCameraPermissions } from "expo-camera";
import React, { useCallback, useEffect, useRef, useState } from "react";
import { Platform, Text, View } from "react-native";
import { useSafeAreaInsets } from "react-native-safe-area-context";
import Svg, { Circle } from "react-native-svg";
import GradientButton from "../../components/GradientButton";
import MusicLandHeader from "../../components/MusicLandHeader";
import { increment, projectsRef } from "../../config/firebase";
import { Routes } from "../../navigation";
import { goBack, navigate } from "../../navigation/NavigationService";
import { gutters, Palette } from "../../styles";
import { FONT_FAMILY } from "../../styles/Fonts";
import CreateLyricsHeader from "../Writing/components/CreateLyricsHeader";
/**
* RecordPlayback — refactor robuste du compteur
*
* Correction de l'auto-start : on garde un flag countdownActiveRef pour
* empêcher l'effet de se déclencher tant que le timer n'a pas réellement démarré.
* On affiche 5→1 puis on bascule (pas de 0 visible) pour éviter le "bloqué sur 1".
*/
const TIME_BEFORE_INCREMENT_MS = 20000; // 20s
const RecordPlayback = ({ route }) => {
const { top } = useSafeAreaInsets();
const { project } = route.params || {};
// Permissions
const [cameraPermission, requestCameraPermission] = useCameraPermissions();
// Refs
const cameraRef = useRef(null);
const countdownTimerRef = useRef(null);
const listenTimerRef = useRef(null);
const checkSongEndRef = useRef(null);
const stopRequestedRef = useRef(false);
const startedRef = useRef(false); // empêche les doubles démarrages
const countdownActiveRef = useRef(false); // évite le déclenchement avant 1er tick
// Compteurs vues
const listenedMsRef = useRef(0);
const incrementDoneRef = useRef(false);
// UI / state
const [isPreparing, setIsPreparing] = useState(false);
const [countdown, setCountdown] = useState(0);
const [isRecording, setIsRecording] = useState(false);
const [showProgress, setShowProgress] = useState(false);
const [progressInfo, setProgressInfo] = useState({ pos: 0, dur: 0 });
// Musique
const songUrl = project?.songUrl || null;
const player = useAudioPlayer(songUrl ? { uri: songUrl } : undefined);
useEffect(() => {
listenedMsRef.current = 0;
incrementDoneRef.current = false;
}, [songUrl]);
// Poll player -> progress ring
useEffect(() => {
if (!player) return;
const id = setInterval(() => {
try {
const dur = (player?.duration || 0) * 1000;
const pos = (player?.currentTime || 0) * 1000;
setProgressInfo({ pos, dur });
} catch (_) {}
}, 250);
return () => clearInterval(id);
}, [player]);
// Permissions au mount + cleanup
useEffect(() => {
(async () => {
try {
if (!cameraPermission?.granted) await requestCameraPermission();
} catch (_) {}
})();
return () => {
try {
if (countdownTimerRef.current) clearInterval(countdownTimerRef.current);
if (listenTimerRef.current) clearInterval(listenTimerRef.current);
if (checkSongEndRef.current) clearInterval(checkSongEndRef.current);
countdownTimerRef.current = null;
listenTimerRef.current = null;
checkSongEndRef.current = null;
} catch (_) {}
};
}, []); // eslint-disable-line react-hooks/exhaustive-deps
// Reset complet
const resetSession = useCallback(async () => {
try {
if (countdownTimerRef.current) {
clearInterval(countdownTimerRef.current);
countdownTimerRef.current = null;
}
if (listenTimerRef.current) {
clearInterval(listenTimerRef.current);
listenTimerRef.current = null;
}
if (checkSongEndRef.current) {
clearInterval(checkSongEndRef.current);
checkSongEndRef.current = null;
}
startedRef.current = false;
stopRequestedRef.current = false;
countdownActiveRef.current = false;
listenedMsRef.current = 0;
incrementDoneRef.current = false;
setIsPreparing(false);
setIsRecording(false);
setShowProgress(false);
setCountdown(0);
if (player) {
try {
if (player.playing) await player.pause?.();
await player.seekTo?.(0);
} catch (_) {}
}
} catch (_) {}
}, [player]);
useFocusEffect(
useCallback(() => {
void resetSession();
return () => {};
}, [resetSession])
);
// Lancer le compte à rebours (le tick décrémente uniquement)
const startCountdownThenRecord = async () => {
if (!songUrl) return;
await resetSession();
setIsPreparing(true);
setShowProgress(false);
setCountdown(5);
// On démarre l'intervalle puis on active le flag
if (countdownTimerRef.current) {
clearInterval(countdownTimerRef.current);
countdownTimerRef.current = null;
}
countdownTimerRef.current = setInterval(() => {
setCountdown((c) => Math.max(0, c - 1));
}, 1000);
countdownActiveRef.current = true;
};
// Quand le compteur a réellement démarré ET atteint 0, on démarre
useEffect(() => {
if (!isPreparing) return;
if (!countdownActiveRef.current) return; // évite l'auto-start
if (countdown === 0 && !startedRef.current) {
startedRef.current = true;
if (countdownTimerRef.current) {
clearInterval(countdownTimerRef.current);
countdownTimerRef.current = null;
}
countdownActiveRef.current = false;
// Bascule après rendu de la frame courante
requestAnimationFrame(() => {
setIsPreparing(false);
setShowProgress(true);
void startRecordingWithMusic();
});
}
}, [countdown, isPreparing]);
const startRecordingWithMusic = async () => {
try {
stopRequestedRef.current = false;
listenedMsRef.current = 0;
incrementDoneRef.current = false;
setIsRecording(true);
setShowProgress(true);
const recordPromise = cameraRef.current?.recordAsync?.({
mute: true,
maxDuration: 600,
});
if (player && songUrl) {
try {
await player.seekTo?.(0);
} catch (_) {}
await player.play?.();
}
// Incrément des vues
if (!listenTimerRef.current && project?.id) {
listenTimerRef.current = setInterval(async () => {
try {
if (player?.playing) {
listenedMsRef.current += 500;
if (
!incrementDoneRef.current &&
listenedMsRef.current >= TIME_BEFORE_INCREMENT_MS
) {
incrementDoneRef.current = true;
try {
await projectsRef
.doc(project.id)
.set({ views: increment(1) }, { merge: true });
} catch (_) {}
}
}
} catch (_) {}
}, 500);
}
// Fin du morceau -> stop recording
if (!checkSongEndRef.current) {
checkSongEndRef.current = setInterval(() => {
try {
if (!player) return;
const duration = (player?.duration || 0) * 1000;
const currentTime = (player?.currentTime || 0) * 1000;
if (
(!player.playing && !stopRequestedRef.current) ||
(duration > 0 && currentTime >= duration - 600)
) {
stopRequestedRef.current = true;
if (checkSongEndRef.current) {
clearInterval(checkSongEndRef.current);
checkSongEndRef.current = null;
}
try {
cameraRef.current?.stopRecording?.();
} catch (_) {}
}
} catch (_) {}
}, 500);
}
const video = await recordPromise;
if (checkSongEndRef.current) {
clearInterval(checkSongEndRef.current);
checkSongEndRef.current = null;
}
try {
if (player?.playing) await player.pause?.();
} catch (_) {}
if (listenTimerRef.current) {
clearInterval(listenTimerRef.current);
listenTimerRef.current = null;
}
setIsRecording(false);
setShowProgress(false);
if (video?.uri)
navigate(Routes.RecordedPlayback, { videoUri: video.uri, project });
else navigate(Routes.RecordedPlayback, { project });
} catch (e) {
console.log("RecordPlayback error:", e);
setIsRecording(false);
setIsPreparing(false);
setShowProgress(false);
if (listenTimerRef.current) {
clearInterval(listenTimerRef.current);
listenTimerRef.current = null;
}
if (checkSongEndRef.current) {
clearInterval(checkSongEndRef.current);
checkSongEndRef.current = null;
}
}
};
const permissionsGranted = !!cameraPermission?.granted;
return (
<View style={{ flex: 1 }}>
<CameraView
ref={cameraRef}
style={{ flex: 1 }}
facing="front"
mode="video"
>
<View
style={{
paddingHorizontal: gutters,
paddingTop: top,
flex: 1,
paddingBottom: gutters * 2,
}}
>
<MusicLandHeader progress={9} onPressBack={goBack} />
<View style={{ flex: 1, marginTop: 11 }}>
<CreateLyricsHeader
disableBlur={Platform.OS !== "ios"}
containerStyle={{ backgroundColor: Palette.ultraLightBlack }}
>
<Text
style={{
fontSize: 16,
color: Palette.white,
fontFamily: FONT_FAMILY.InterMedium,
}}
>
L'enregistrement de ta vidéo commencera lorsque tu lanceras ta
musique, et s'arrêtera à la fin du morceau.
</Text>
</CreateLyricsHeader>
{/* Overlay de compte à rebours : on affiche 5→1 pour éviter l'effet visuel à 1 */}
{isPreparing && countdown >= 1 && !showProgress && (
<View
style={{
position: "absolute",
top: 0,
left: 0,
right: 0,
bottom: 0,
alignItems: "center",
justifyContent: "center",
}}
>
<Text
style={{
fontSize: 72,
color: Palette.white,
fontFamily: FONT_FAMILY.HelveticaNeueBold,
}}
>
{countdown}
</Text>
</View>
)}
{/* Permission prompt */}
{!permissionsGranted && (
<View
style={{
position: "absolute",
left: 0,
right: 0,
bottom: 0,
padding: gutters,
}}
>
<GradientButton
title="Autoriser la caméra"
onPress={async () => {
try {
if (!cameraPermission?.granted)
await requestCameraPermission();
} catch (_) {}
}}
/>
</View>
)}
</View>
{/* Start button */}
{permissionsGranted && !isPreparing && !isRecording && (
<GradientButton
title="Lancer ma musique"
containerStyle={{ width: "80%", alignSelf: "center" }}
disabled={!songUrl}
onPress={startCountdownThenRecord}
/>
)}
{/* Progress circulaire */}
{permissionsGranted && (isRecording || showProgress) && (
<View
style={{
position: "absolute",
left: 0,
right: 0,
bottom: gutters,
alignItems: "center",
justifyContent: "center",
}}
>
<View
style={{
width: 100,
height: 100,
borderRadius: 105,
alignItems: "center",
justifyContent: "center",
}}
>
<ProgressRing
size={100}
strokeWidth={8}
progress={
progressInfo.dur
? Math.min(1, (progressInfo.pos || 0) / progressInfo.dur)
: 0
}
/>
<View
style={{
position: "absolute",
width: 50,
height: 50,
borderRadius: 55,
backgroundColor: Palette.white,
}}
/>
</View>
</View>
)}
</View>
</CameraView>
</View>
);
};
// Progress ring SVG
const ProgressRing = ({ size = 50, strokeWidth = 12, progress = 0 }) => {
const r = size / 2 - strokeWidth / 2;
const c = 2 * Math.PI * r;
const clamped = Math.max(0, Math.min(1, progress || 0));
const offset = c * (1 - clamped);
return (
<Svg
width={size}
height={size}
style={{
transform: [{ rotate: "-90deg" }],
backgroundColor: "#ffffff3d",
borderRadius: 55,
}}
>
<Circle
cx={size / 2}
cy={size / 2}
r={r}
stroke={Palette.white}
strokeWidth={strokeWidth}
strokeLinecap="round"
strokeDasharray={`${c} ${c}`}
strokeDashoffset={offset}
fill="transparent"
/>
</Svg>
);
};
export default RecordPlayback;