453 lines
14 KiB
JavaScript
453 lines
14 KiB
JavaScript
import { useFocusEffect } from "@react-navigation/native";
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import { useAudioPlayer } from "expo-audio";
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import { CameraView, useCameraPermissions } from "expo-camera";
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import React, { useCallback, useEffect, useRef, useState } from "react";
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import { Text, View } from "react-native";
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import { useSafeAreaInsets } from "react-native-safe-area-context";
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import Svg, { Circle } from "react-native-svg";
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import GradientButton from "../../components/GradientButton";
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import MusicLandHeader from "../../components/MusicLandHeader";
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import { increment, projectsRef } from "../../config/firebase";
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import { Routes } from "../../navigation";
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import { goBack, navigate } from "../../navigation/NavigationService";
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import { gutters, Palette } from "../../styles";
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import { FONT_FAMILY } from "../../styles/Fonts";
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import CreateLyricsHeader from "../Writing/components/CreateLyricsHeader";
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/**
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* RecordPlayback — refactor robuste du compteur
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*
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* Correction de l'auto-start : on garde un flag countdownActiveRef pour
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* empêcher l'effet de se déclencher tant que le timer n'a pas réellement démarré.
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* On affiche 5→1 puis on bascule (pas de 0 visible) pour éviter le "bloqué sur 1".
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*/
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const TIME_BEFORE_INCREMENT_MS = 20000; // 20s
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const RecordPlayback = ({ route }) => {
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const { top } = useSafeAreaInsets();
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const { project } = route.params || {};
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// Permissions
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const [cameraPermission, requestCameraPermission] = useCameraPermissions();
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// Refs
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const cameraRef = useRef(null);
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const countdownTimerRef = useRef(null);
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const listenTimerRef = useRef(null);
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const checkSongEndRef = useRef(null);
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const stopRequestedRef = useRef(false);
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const startedRef = useRef(false); // empêche les doubles démarrages
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const countdownActiveRef = useRef(false); // évite le déclenchement avant 1er tick
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// Compteurs vues
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const listenedMsRef = useRef(0);
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const incrementDoneRef = useRef(false);
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// UI / state
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const [isPreparing, setIsPreparing] = useState(false);
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const [countdown, setCountdown] = useState(0);
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const [isRecording, setIsRecording] = useState(false);
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const [showProgress, setShowProgress] = useState(false);
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const [progressInfo, setProgressInfo] = useState({ pos: 0, dur: 0 });
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// Musique
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const songUrl = project?.songUrl || null;
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const player = useAudioPlayer(songUrl ? { uri: songUrl } : undefined);
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useEffect(() => {
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listenedMsRef.current = 0;
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incrementDoneRef.current = false;
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}, [songUrl]);
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// Poll player -> progress ring
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useEffect(() => {
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if (!player) return;
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const id = setInterval(() => {
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try {
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const dur = (player?.duration || 0) * 1000;
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const pos = (player?.currentTime || 0) * 1000;
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setProgressInfo({ pos, dur });
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} catch (_) {}
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}, 250);
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return () => clearInterval(id);
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}, [player]);
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// Permissions au mount + cleanup
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useEffect(() => {
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(async () => {
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try {
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if (!cameraPermission?.granted) await requestCameraPermission();
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} catch (_) {}
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})();
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return () => {
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try {
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if (countdownTimerRef.current) clearInterval(countdownTimerRef.current);
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if (listenTimerRef.current) clearInterval(listenTimerRef.current);
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if (checkSongEndRef.current) clearInterval(checkSongEndRef.current);
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countdownTimerRef.current = null;
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listenTimerRef.current = null;
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checkSongEndRef.current = null;
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} catch (_) {}
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};
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}, []); // eslint-disable-line react-hooks/exhaustive-deps
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// Reset complet
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const resetSession = useCallback(async () => {
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try {
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if (countdownTimerRef.current) {
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clearInterval(countdownTimerRef.current);
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countdownTimerRef.current = null;
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}
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if (listenTimerRef.current) {
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clearInterval(listenTimerRef.current);
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listenTimerRef.current = null;
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}
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if (checkSongEndRef.current) {
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clearInterval(checkSongEndRef.current);
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checkSongEndRef.current = null;
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}
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startedRef.current = false;
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stopRequestedRef.current = false;
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countdownActiveRef.current = false;
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listenedMsRef.current = 0;
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incrementDoneRef.current = false;
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setIsPreparing(false);
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setIsRecording(false);
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setShowProgress(false);
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setCountdown(0);
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if (player) {
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try {
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if (player.playing) await player.pause?.();
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await player.seekTo?.(0);
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} catch (_) {}
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}
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} catch (_) {}
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}, [player]);
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useFocusEffect(
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useCallback(() => {
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void resetSession();
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return () => {};
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}, [resetSession])
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);
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// Lancer le compte à rebours (le tick décrémente uniquement)
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const startCountdownThenRecord = async () => {
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if (!songUrl) return;
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await resetSession();
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setIsPreparing(true);
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setShowProgress(false);
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setCountdown(5);
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// On démarre l'intervalle puis on active le flag
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if (countdownTimerRef.current) {
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clearInterval(countdownTimerRef.current);
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countdownTimerRef.current = null;
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}
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countdownTimerRef.current = setInterval(() => {
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setCountdown((c) => Math.max(0, c - 1));
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}, 1000);
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countdownActiveRef.current = true;
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};
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// Quand le compteur a réellement démarré ET atteint 0, on démarre
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useEffect(() => {
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if (!isPreparing) return;
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if (!countdownActiveRef.current) return; // évite l'auto-start
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if (countdown === 0 && !startedRef.current) {
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startedRef.current = true;
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if (countdownTimerRef.current) {
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clearInterval(countdownTimerRef.current);
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countdownTimerRef.current = null;
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}
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countdownActiveRef.current = false;
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// Bascule après rendu de la frame courante
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requestAnimationFrame(() => {
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setIsPreparing(false);
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setShowProgress(true);
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void startRecordingWithMusic();
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});
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}
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}, [countdown, isPreparing]);
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const startRecordingWithMusic = async () => {
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try {
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stopRequestedRef.current = false;
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listenedMsRef.current = 0;
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incrementDoneRef.current = false;
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setIsRecording(true);
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setShowProgress(true);
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const recordPromise = cameraRef.current?.recordAsync?.({
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mute: true,
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maxDuration: 600,
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});
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if (player && songUrl) {
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try {
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await player.seekTo?.(0);
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} catch (_) {}
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await player.play?.();
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}
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// Incrément des vues
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if (!listenTimerRef.current && project?.id) {
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listenTimerRef.current = setInterval(async () => {
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try {
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if (player?.playing) {
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listenedMsRef.current += 500;
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if (
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!incrementDoneRef.current &&
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listenedMsRef.current >= TIME_BEFORE_INCREMENT_MS
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) {
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incrementDoneRef.current = true;
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try {
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await projectsRef
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.doc(project.id)
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.set({ views: increment(1) }, { merge: true });
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} catch (_) {}
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}
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}
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} catch (_) {}
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}, 500);
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}
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// Fin du morceau -> stop recording
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if (!checkSongEndRef.current) {
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checkSongEndRef.current = setInterval(() => {
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try {
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if (!player) return;
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const duration = (player?.duration || 0) * 1000;
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const currentTime = (player?.currentTime || 0) * 1000;
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if (
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(!player.playing && !stopRequestedRef.current) ||
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(duration > 0 && currentTime >= duration - 600)
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) {
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stopRequestedRef.current = true;
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if (checkSongEndRef.current) {
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clearInterval(checkSongEndRef.current);
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checkSongEndRef.current = null;
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}
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try {
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cameraRef.current?.stopRecording?.();
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} catch (_) {}
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}
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} catch (_) {}
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}, 500);
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}
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const video = await recordPromise;
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if (checkSongEndRef.current) {
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clearInterval(checkSongEndRef.current);
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checkSongEndRef.current = null;
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}
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try {
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if (player?.playing) await player.pause?.();
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} catch (_) {}
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if (listenTimerRef.current) {
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clearInterval(listenTimerRef.current);
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listenTimerRef.current = null;
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}
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setIsRecording(false);
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setShowProgress(false);
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if (video?.uri)
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navigate(Routes.RecordedPlayback, { videoUri: video.uri, project });
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else navigate(Routes.RecordedPlayback, { project });
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} catch (e) {
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console.log("RecordPlayback error:", e);
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setIsRecording(false);
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setIsPreparing(false);
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setShowProgress(false);
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if (listenTimerRef.current) {
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clearInterval(listenTimerRef.current);
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listenTimerRef.current = null;
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}
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if (checkSongEndRef.current) {
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clearInterval(checkSongEndRef.current);
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checkSongEndRef.current = null;
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}
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}
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};
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const permissionsGranted = !!cameraPermission?.granted;
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return (
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<View style={{ flex: 1 }}>
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<CameraView
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ref={cameraRef}
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style={{ flex: 1 }}
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facing="front"
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mode="video"
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>
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<View
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style={{
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paddingHorizontal: gutters,
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paddingTop: top,
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flex: 1,
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paddingBottom: gutters * 2,
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}}
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>
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<MusicLandHeader progress={9} onPressBack={goBack} />
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<View style={{ flex: 1, marginTop: 11 }}>
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<CreateLyricsHeader>
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<Text
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style={{
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fontSize: 16,
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color: Palette.white,
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fontFamily: FONT_FAMILY.InterMedium,
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}}
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>
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L'enregistrement de ta vidéo commencera lorsque tu lanceras ta
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musique, et s'arrêtera à la fin du morceau.
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</Text>
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</CreateLyricsHeader>
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{/* Overlay de compte à rebours : on affiche 5→1 pour éviter l'effet visuel à 1 */}
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{isPreparing && countdown >= 1 && !showProgress && (
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<View
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style={{
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position: "absolute",
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top: 0,
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left: 0,
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right: 0,
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bottom: 0,
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alignItems: "center",
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justifyContent: "center",
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}}
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>
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<Text
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style={{
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fontSize: 72,
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color: Palette.white,
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fontFamily: FONT_FAMILY.HelveticaNeueBold,
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}}
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>
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{countdown}
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</Text>
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</View>
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)}
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{/* Permission prompt */}
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{!permissionsGranted && (
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<View
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style={{
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position: "absolute",
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left: 0,
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right: 0,
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bottom: 0,
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padding: gutters,
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}}
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>
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<GradientButton
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title="Autoriser la caméra"
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onPress={async () => {
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try {
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if (!cameraPermission?.granted)
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await requestCameraPermission();
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} catch (_) {}
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}}
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/>
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</View>
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)}
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</View>
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{/* Start button */}
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{permissionsGranted && !isPreparing && !isRecording && (
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<GradientButton
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title="Lancer ma musique"
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containerStyle={{ width: "80%", alignSelf: "center" }}
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disabled={!songUrl}
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onPress={startCountdownThenRecord}
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/>
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)}
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{/* Progress circulaire */}
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{permissionsGranted && (isRecording || showProgress) && (
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<View
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style={{
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position: "absolute",
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left: 0,
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right: 0,
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bottom: gutters,
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alignItems: "center",
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justifyContent: "center",
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}}
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>
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<View
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style={{
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width: 100,
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height: 100,
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borderRadius: 105,
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alignItems: "center",
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justifyContent: "center",
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}}
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>
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<ProgressRing
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size={100}
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strokeWidth={8}
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progress={
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progressInfo.dur
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? Math.min(1, (progressInfo.pos || 0) / progressInfo.dur)
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: 0
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}
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/>
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<View
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style={{
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position: "absolute",
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width: 50,
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height: 50,
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borderRadius: 55,
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backgroundColor: Palette.white,
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}}
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/>
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</View>
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</View>
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)}
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</View>
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</CameraView>
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</View>
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);
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};
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// Progress ring SVG
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const ProgressRing = ({ size = 50, strokeWidth = 12, progress = 0 }) => {
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const r = size / 2 - strokeWidth / 2;
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const c = 2 * Math.PI * r;
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const clamped = Math.max(0, Math.min(1, progress || 0));
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const offset = c * (1 - clamped);
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return (
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<Svg
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width={size}
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height={size}
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style={{
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transform: [{ rotate: "-90deg" }],
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backgroundColor: "#ffffff3d",
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borderRadius: 55,
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}}
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>
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<Circle
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cx={size / 2}
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cy={size / 2}
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r={r}
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stroke={Palette.white}
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strokeWidth={strokeWidth}
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strokeLinecap="round"
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strokeDasharray={`${c} ${c}`}
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strokeDashoffset={offset}
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fill="transparent"
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/>
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</Svg>
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);
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};
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export default RecordPlayback;
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